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I am using the following code to produce an audible alert: Alert(High>High[1], “Test Alert”, Alert.Tick, Sound.Chimes); This produces a chime each tick the the condition is satisfied – exactly what I want – but it also produces a text message in the “message center” at the same time, which I do not want. As the message is generated each tick, the string of essentially identical messages can be quite long. I want the chimes every tick as I am often away from my computer and want the multiple chimes to get my attention. Is there an alert command I can use that will produce the chimes without the message? Alternatively can I adjust a setting in the message center that will ignore the alert messages? Thank you! Carl
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Perfect! Thank you Pete!